Descriptions of the basic sampler programs for Kontakt 3 (nki) and Battery 3 kits

Note about the use of sustain in envelopes: even if most of the samples in the Out There set are of the
one-shot type, I've generally used regular envelopes with sustain because in many cases the longer samples
are also fun and useful when not played for their full lenght.

- Ac_Jaw Harp_all: all the Jaw Harp samples, mapped from C1 to D#5.  I mostly mapped the shorter samples to
  the black keys.

- Ac_Jaw Harp_all_choke: all the Jaw Harp samples in the same choke group, meaning that every new voice
  cuts the previous one.  So it's monophonic like a real Jaw Harp.  Mapped from C1 to D#5.

- Ac_Others: the other samples in the Acoustic folder.  Mapped from C1 to C2.

- Electronic Percussions: all the samples of the Perc folder.  Mapped from C1 to C3.

- FX_Into Space: the spacy samples of FX folder.  Mapped from C1 to G2

- FX_Machines_Electricity 1: the machines and electricity like samples.  Mapped from C1 to D3

- FX_Machines_Electricity 2: looped versions of the machines and electricity like samples.  Mapped from C1 to F2. 

- FX_Machines_Electricity 3: looped versions of the machines and electricity samples but this time each is mapped 
  to 2 or 3 keys with different roots for transposition.  For instance "machine 02" is mapped to F#1 (root B2) and 
  G1 (root D#2).  Keymap from C1 to B3.

- FX_Others: the other samples in the FX folder, mapped from D0 to B2 on all keys and then from C3 to C4 only on 
  the white keys.  Also C3, D3 and G3 have velocity layers.

- FX_Strange Song 1 (white keys): there are 2 versions of the strange song samples in the FX folder.  In the original 
  version, the samples have an attack noise bit I thought that often that attack noise would not be desirable.  So 
  I cut it out to create the second version, this cleaned version has the letters "cl" at the end of their names.
  For the keymaps I used the cleaned version.  Also these samples have an identifiable pitch that does not correspond
  to equal temperament and furthermore they're not mapped to their nearest root note.  So that really makes a strange
  song.  Mapped from C1 to C3 on the white keys only. 

- FX_Strange Song 2 (C2 to C5)): same as above but this time the samples are mapped to their nearest root note.  Mapped 
  from C2 to C5.  The keys D#2, E2, A#2 to B2 and F#3 to C5 have 2 velocity layers. 

- Mystery set: reproduces the keymap of the demo Mystery set, 12 Jaw Harp samples from C1 to B1 and 12 vocoders samples
  from C2 to B2.

- Vel_Kicks only (white keys): seven electronic kicks with 3 or 4 velocity layers each.  Mapped from C1 to B1 on the 
  white keys only.

- Vel_Mean Stuff (white keys): the "mean" and "meaner square" samples.  Mapped from C1 to A2 on the white keys only.

- Vel_Noisy Stuff (white keys): the "noisy" and "noisy verb" samples.  Mapped from C1 to E2 on the white keys only. 

- Vel_Others (white keys): the other samples of the Vel layers folder.  Mapped from C1 to G2 on the white keys only.

- Voc_Part 1: first part of the Vocoder samples mapped from C1 to D4.

- Voc_Part 2: second part of the Vocoder samples mapped from C1 to G#3.



In the Chroma Folder:

- Mean_v3: the third velocity layer of the 5 "mean" samples mapped chromatically from C-2 to B4.

- Mean_v3 TIM2: same as above but stretched a bit with the Time Machine 2.

- Mean_v3and4: the third and fourth velocity layers of the 5 "mean" samples mapped chromatically from C-2 to C5.
  Note that in these samples, the pitch changes with the velo layers, but I have adjusted this keymap so the pitch
  does not change. 

- Mean_v4: the fourth velocity layer of the 5 "mean" samples mapped chromatically from C-2 to C5.

- Noisy Verb: the "noisy verbs" samples with their 4 velocity layers mapped chromatically from C-2 to C6.

- Vel_Bong 01: the "bong 01" sample mapped chromatically from C-2 to C5.

- Vel_Bong 01 TIM2: same as above with the Time Machine 2. 

- Vel_Bong 02: the "bong 02" sample mapped chromatically from C-1 to C5.

- Vel_Bong 02 TIM2_01: same as above stretched a lot with the Time Machine 2.

- Vel_Bong 02 TIM2_02: same as above stretched a bit with the Time Machine 2.



